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Force of Vigor vs Wear Tear Comparison

1 requestsStarted 10/14/2025, 8:55:10 PM
how plausible is the card Force of Vigor as a substitute for the card Wear//Tear in the sideboard of Modern Zoo decks-pros and cons as well as relevant matchup uscases?

I'll analyze Force of Vigor vs Wear//Tear in Modern Zoo sideboards by examining current Zoo lists and their artifact/enchantment removal needs.

Now let me look for Modern Zoo decks specifically:

🛠️Get Meta Report

Great! I see "Domain Zoo" is 7th in the meta. Let me check its sideboard composition:

🛠️Get Archetype Cards

Perfect! Now let me check if Force of Vigor is being played at all in Modern Zoo or elsewhere:

🛠️QuerySideboard Card Usage Across Tournament Archetypes

Interesting! Only 2 Domain Zoo decks out of 260 are playing Force of Vigor. Let me analyze the matchup context by looking at what artifacts/enchantments Zoo faces:

Based on the tournament data, here's my analysis of Force of Vigor vs Wear//Tear in Modern Domain Zoo sideboards:

Current Meta Reality

Wear//Tear is the clear choice - appearing in 79.6% of Zoo sideboards (207/260 decks) while Force of Vigor appears in only 0.8% (2/260 decks).

Pros of Force of Vigor:

  • Two-for-one: Destroys up to 2 targets vs Wear//Tear's 2 separate spells
  • Free interaction: Can be cast for free on opponent's turn by exiling a green card
  • Proactive defense: Can answer combo pieces at instant speed without holding up mana

Cons of Force of Vigor:

  • Mana cost: {2}{G}{G} is prohibitive when you need to hard-cast it
  • Color restriction: Zoo plays 5 colors; double green is difficult despite green mana sources
  • Card disadvantage: Pitching a green card hurts in a deck with limited redundancy
  • Timing: Less flexible than Wear//Tear's split modes for answering single threats on curve

Matchup Analysis:

Key artifact/enchantment matchups:

  • Affinity (6.4% meta): 49.4% WR - Even matchup, wants cheap/flexible answers
  • Tron (7.5% meta): 42.9% WR - Poor matchup, Wear//Tear hits O-Stone/maps cheaply
  • Amulet Titan (5.1% meta): 30.6% WR - Very poor, need to answer Amulet/Saga efficiently

Why Wear//Tear wins:

  1. Mana efficiency: 1-2 mana lets you answer threats while deploying creatures
  2. Flexibility: Can split across turns or modes (red for artifacts, white for enchantments)
  3. Tempo: Zoo needs to maintain pressure; holding up 4 mana contradicts the gameplan

Verdict:

Force of Vigor is not plausible as a substitute. The data shows Zoo pilots overwhelmingly prefer Wear//Tear's efficiency and flexibility over Force of Vigor's raw power. Zoo's 5-color manabase makes double green unreliable, and the deck's aggressive gameplan can't afford 4 mana for removal.

Sources:
Data from 101 tournaments (80% MTGO, 20% Melee). Recent examples: https://www.mtgo.com/decklist/modern-challenge-32-2025-10-1212819536, https://www.mtgo.com/decklist/modern-challenge-32-2025-10-1212819532