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Modern Eldrazi Ramp Icetill Explorer Performance

1 requestsStarted 10/21/2025, 1:34:38 PM
referring to modern eldrazi ramp decks using icetill explorer card

I'll help you analyze Modern Eldrazi Ramp decks using Icetill Explorer. Let me gather data on this archetype and the card's usage.

Now let me check how widely Icetill Explorer is being adopted in Eldrazi Ramp decks:

🛠️Get Archetype Cards
🛠️Get Archetype Trends

Interesting - Icetill Explorer doesn't appear in any Eldrazi Ramp decklists in the database. Let me check if it's being played in other archetypes or if it's a new/rare card:

🛠️QueryCard Usage Across Archetypes in Future Tournaments
🛠️Get Card Presence

Excellent! Now let me get performance data and recent tournament sources for Eldrazi Ramp with Icetill Explorer:

🛠️QueryIce Till Archetype Match Result Distribution
🛠️QueryTournament Performance for Specific Archetype and Card

Now let me get sources and compare with non-Icetill versions:

🛠️QueryNon-Icetill Deck Match Result Distribution

Eldrazi Ramp with Icetill Explorer: Experimental but Underperforming

Icetill Explorer ({2}{G}{G}, 4/4) is a green creature that lets you play an additional land per turn and play lands from your graveyard, with a landfall mill trigger. It's being tested in Modern Eldrazi Ramp decks, but the data shows limited adoption and concerning performance.

Adoption Stats (2025 data)

  • 80 Eldrazi Ramp entries have played Icetill Explorer (~3.38 copies average when included)
  • This represents a small minority of the archetype - most Eldrazi Ramp lists don't run it
  • Also seeing fringe play in Amulet Titan (54 entries), Azusa (42 entries), and various landfall strategies

Performance Analysis

With Icetill Explorer:

  • 46.80% winrate (168W-169L, excluding draws)
  • 359 total non-mirror matches

Without Icetill Explorer (traditional lists):

  • 47.78% winrate (5,540W-5,519L, excluding draws)
  • 11,595 total non-mirror matches

Verdict: The Icetill Explorer variant is performing ~1% worse than traditional Eldrazi Ramp builds. The sample size is modest but suggests the card isn't improving the deck's competitiveness.

Why It's Not Working

  • Speed mismatch: At 4 mana, Icetill competes with Emrakul, the Promised End and other payoffs
  • Fragile enabler: Dies to all removal and doesn't immediately impact the board
  • Redundancy issues: Eldrazi Ramp already has consistent mana via Utopia Sprawl, Sowing Mycospawn, and Ugin's Labyrinth
  • Traditional builds (50.6% format winrate) don't need the extra land drops

Recent Activity

Most recent sightings (Oct 11-13) show mixed results in MTGO Challenges and RCs, with no top finishes suggesting it's more experimental brewing than established tech.

Sources

Data from 80+ Eldrazi Ramp entries with Icetill Explorer across MTGO and paper tournaments (60% MTGO, 40% Melee) since January 2025. Recent examples: https://www.mtgo.com/decklist/modern-challenge-32-2025-10-0312819547, https://melee.gg/Decklist/View/3ca38463-57bd-4b03-bc9c-b372014bd49a