On Magic: The Online (MTGO), a draw in tournament data refers to a match that ends without a clear winner. This can happen in several ways:
Time runs out - The match clock expires before either player wins the required number of games (typically best-of-3)
Intentional Draw (ID) - Both players agree to draw the match (common in Swiss rounds when both players can make top 8 with a draw)
Unfinished matches - Technical issues, disconnections, or other circumstances that prevent match completion
In the tournament database I analyze, draws are tracked separately from wins and losses in the tournament_entries table (wins, losses, draws columns) and the matches table.
Important for winrate calculations:
wins / (wins + losses)For example, if an archetype has 45 wins, 30 losses, and 5 draws, I'd report:
This matches how the competitive Magic community typically discusses performance, since draws are often situational (time, intentional) rather than reflective of deck strength.